Olden Era Wiki

Faction

Dungeon

Dungeon in Heroes of Might and Magic: Olden Era: faction overview, 18 heroes, 21 units and creatures, 35 buildings, 33 laws, with internal links to heroes, units, buildings, and laws.

Related pages

Dungeon - faction Heroes of Might and Magic: Olden Era

All factions

Buildings

Dungeon buildings

Separate page

Дерево строительства

Очередность развития города

35 строенийВсего на город
Стоимость всех зданий не указана

Mage Guild

Byzantine Palace II

Amphitheater

Warren II

Labyrinth

Safe House II

Mage Guild II

Marketplace

Byzantine Palace III

Amphitheater II

Stilled Voices

Mage Guild III

Fortifications II

Chthonic Home

Cave Palace

Mage Guild IV

Fortifications III

Mage Guild V

Faction

Units Dungeon

Rank 1
Compare
Line rating: 40
Base

Troglodyte

Rating
40
Attack
25
Defense
35
Damage
1-35
Health
86
Speed
42
Initiative
44
Growth
27
Details3

No additional abilities or skills.

Upgrade

Infernal Troglodyte

Rating
52
Attack
3-24
Defense
6+32
Damage
1-3-0.55
Health
86
Speed
5+11
Initiative
6+12
Growth
27
Details4

No additional abilities or skills.

Alternative

Toxic Troglodyte

Rating
52
Attack
5+22
Defense
3-35
Damage
1-4+0.54
Health
86
Speed
4-12
Initiative
5-13
Growth
27
Details5

No additional abilities or skills.

Rank 2
Compare
Line rating: 98
Base

Infiltrator

Rating
98
Attack
63
Defense
25
Damage
3-53
Health
134
Speed
53
Initiative
64
Growth
13
Details5

No additional abilities or skills.

Upgrade

Guile Infiltrator

Rating
132
Attack
63
Defense
25
Damage
3-53
Health
134
Speed
7+11
Initiative
6-34
Growth
13
Details7

No additional abilities or skills.

Alternative

Bleak Infiltrator

Rating
132
Attack
63
Defense
25
Damage
3-53
Health
134
Speed
6-12
Initiative
9+31
Growth
13
Details7

No additional abilities or skills.

Rank 3
Compare
Line rating: 147
Base

Onyx Dancer

Rating
147
Attack
82
Defense
82
Damage
5-72
Health
184
Speed
28
Initiative
48
Growth
8
Details4

No additional abilities or skills.

Upgrade

Jasper Dancer

Rating
205
Attack
82
Defense
82
Damage
5-72
Health
184
Speed
4+16
Initiative
5-27
Growth
8
Details6

No additional abilities or skills.

Alternative

Aureate Dancer

Rating
205
Attack
82
Defense
82
Damage
5-72
Health
184
Speed
3-17
Initiative
7+25
Growth
8
Details4

No additional abilities or skills.

Rank 4
Compare
Line rating: 381
Base

Minotaur

Rating
381
Attack
115
Defense
115
Damage
12-143
Health
404
Speed
53
Initiative
55
Growth
5
Details5

No additional abilities or skills.

Upgrade

Minotaur Lord

Rating
559
Attack
12-34
Defense
15+31
Damage
12-14-23
Health
404
Speed
62
Initiative
7+23
Growth
5
Details7

No additional abilities or skills.

Alternative

Minotaur Vanguard

Rating
559
Attack
15+31
Defense
12-34
Damage
14-16+21
Health
404
Speed
62
Initiative
5-25
Growth
5
Details6

No additional abilities or skills.

Rank 5
Compare
Line rating: 535
Base

Medusa

Rating
535
Attack
153
Defense
145
Damage
11-159
Health
554
Speed
27
Initiative
49
Growth
3
Details5

No additional abilities or skills.

Upgrade

Medusa Sculptor

Rating
791
Attack
18+31
Defense
17+33
Damage
15-15+27
Health
554
Speed
4+15
Initiative
5-18
Growth
3
Details7

No additional abilities or skills.

Alternative

Medusa Queen

Rating
791
Attack
15-33
Defense
14-35
Damage
11-15-29
Health
554
Speed
3-16
Initiative
6+17
Growth
3
Details7

No additional abilities or skills.

Rank 6
Compare
Line rating: 1478
Base

Hydra

Rating
1478
Attack
245
Defense
225
Damage
25-284
Health
1303
Speed
46
Initiative
86
Growth
2
Details6

No additional abilities or skills.

Upgrade

Chthonic Hydra

Rating
2335
Attack
24-65
Defense
32+61
Damage
25-28-54
Health
150+201
Speed
5-15
Initiative
8-26
Growth
2
Details9

No additional abilities or skills.

Alternative

Infernal Hydra

Rating
2335
Attack
30+61
Defense
26-63
Damage
30-33+51
Health
130-203
Speed
6+14
Initiative
10+24
Growth
2
Details7

No additional abilities or skills.

Rank 7
Compare
Line rating: 4620
Base

Cave Dragon

Rating
4620
Attack
296
Defense
257
Damage
45-506
Health
2753
Speed
84
Initiative
116
Growth
1
Details7

No additional abilities or skills.

Upgrade

Black Dragon

Rating
8009
Attack
29-46
Defense
31+64
Damage
60-652
Health
350+501
Speed
9-23
Initiative
14+23
Growth
1
Details8

No additional abilities or skills.

Alternative

Ashen Dragon

Rating
8009
Attack
33+43
Defense
25-67
Damage
60-652
Health
300-502
Speed
11+21
Initiative
12-25
Growth
1
Details9

No additional abilities or skills.

Heroes

Creta, daughter of NavarrHero
Devir, son of DevirHero
EnateeHero
GlastorHero
Gleard the GreyHero
Kelarr, son of NavarrHero
KieranHero
LodosHero
MotleyHero
MouarenHero
RheaHero
Sister DeiraHero
StingerHero
Sunny RauktolHero
Tellaris the BetrayedHero
TyphonaHero
YlwariHero
Zakron the GreatHero

Laws

Dungeon laws

LawAlchemists Code I1 levels

Faction law

Alchemists Code I

Provides a one‑time allotment of 75 Alchemical Dust when enacted.

Cost
4
Level count
1
Level 1Cost: 4

Provides a one‑time allotment of 75 Alchemical Dust when enacted.

LawAlchemists Code II1 levels

Faction law

Alchemists Code II

Provides a one‑time allotment of 150 Alchemical Dust when enacted.

Cost
4
Level count
1
Level 1Cost: 4

Provides a one‑time allotment of 150 Alchemical Dust when enacted.

LawArcane Knowledge1 levels

Faction law

Arcane Knowledge

Produces 500 Astrology points daily.

Cost
6
Level count
1
Level 1Cost: 6

Produces 500 Astrology points daily.

LawDragon Scales3 levels

Faction law

Dragon Scales

Friendly creatures take –5% Magic Damage.

Cost
2
Level count
3
Level 1Cost: 2

Friendly creatures take –5% Magic Damage.

Level 2Cost: 2

Friendly creatures take –10% Magic Damage.

Level 3Cost: 2

Friendly creatures take –15% Magic Damage.

LawDungeon Masters I1 levels

Faction law

Dungeon Masters I

Tier‑1 creature growth in your cities increases by 4.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑1 creature growth in your cities increases by 4.

LawDungeon Masters II1 levels

Faction law

Dungeon Masters II

Tier‑2 creature growth in your cities increases by 4.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑2 creature growth in your cities increases by 4.

LawDungeon Masters III1 levels

Faction law

Dungeon Masters III

Tier‑3 creature growth in your cities increases by 2.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑3 creature growth in your cities increases by 2.

LawDungeon Masters IV1 levels

Faction law

Dungeon Masters IV

Tier‑4 creature growth in your cities increases by 2.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑4 creature growth in your cities increases by 2.

LawDungeon Masters V1 levels

Faction law

Dungeon Masters V

Tier‑5 creature growth in your cities increases by 1.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑5 creature growth in your cities increases by 1.

LawDungeon Masters VII1 levels

Faction law

Dungeon Masters VII

Tier‑7 creature growth in your cities increases by 1.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑7 creature growth in your cities increases by 1.

LawDungeon masters VI1 levels

Faction law

Dungeon masters VI

Tier‑6 creature growth in your cities increases by 1.

Cost
3
Level count
1
Level 1Cost: 3

Tier‑6 creature growth in your cities increases by 1.

LawElite Cave Dragons2 levels

Faction law

Elite Cave Dragons

Your Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 4 Attack and Defense and 1 Speed and Initiative.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 4 Attack and Defense and 1 Speed and Initiative.

Level 2Cost: 2

Your Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 8 Attack and Defense and 2 Speed and Initiative.

LawElite Dancers2 levels

Faction law

Elite Dancers

Your Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 2 Attack and Defense.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 2 Attack and Defense.

Level 2Cost: 2

Your Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 4 Attack and Defense.

LawElite Hydras2 levels

Faction law

Elite Hydras

Your Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and 25 HP.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and 25 HP.

Level 2Cost: 2

Your Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 2 Speed and 25 HP.

LawElite Infiltrators2 levels

Faction law

Elite Infiltrators

Your Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 2 HP.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 2 HP.

Level 2Cost: 2

Your Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 4 HP.

LawElite Medusae2 levels

Faction law

Elite Medusae

Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1 Initiative and 4 Attack and Defense.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1 Initiative and 4 Attack and Defense.

Level 2Cost: 2

Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 2 Initiative and 4 Attack and Defense.

LawElite Minotaurs2 levels

Faction law

Elite Minotaurs

Your Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +2 Damage.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +2 Damage.

Level 2Cost: 2

Your Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +4 Damage.

LawElite Troglodytes2 levels

Faction law

Elite Troglodytes

Your Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 1.

Cost
3 / 2
Level count
2
Level 1Cost: 3

Your Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 1.

Level 2Cost: 2

Your Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 2.

LawJadame Maps2 levels

Faction law

Jadame Maps

Your heroes gain 10 Movement points.

Cost
5
Level count
2
Level 1Cost: 5

Your heroes gain 10 Movement points.

Level 2Cost: 5

Your heroes gain 20 Movement points.

LawLeaders of the Nation2 levels

Faction law

Leaders of the Nation

Your heroes generate +10% Law points.

Cost
2
Level count
2
Level 1Cost: 2

Your heroes generate +10% Law points.

Level 2Cost: 2

Your heroes generate +10% Law points.

LawMagical Education1 levels

Faction law

Magical Education

Spells of your heroes gain 1 level(s).

Cost
5
Level count
1
Level 1Cost: 5

Spells of your heroes gain 1 level(s).

LawMerchants Guild1 levels

Faction law

Merchants Guild

Eliminates all price markups in the Marketplace.

Cost
6
Level count
1
Level 1Cost: 6

Eliminates all price markups in the Marketplace.

LawMining: Gems2 levels

Faction law

Mining: Gems

Produces 1 Gem(s) daily.

Cost
2
Level count
2
Level 1Cost: 2

Produces 1 Gem(s) daily.

Level 2Cost: 2

Produces 2 Gem(s) daily.

LawOr No Ore?2 levels

Faction law

Or No Ore?

Your buildings cost –20% Ore to construct.

Cost
3
Level count
2
Level 1Cost: 3

Your buildings cost –20% Ore to construct.

Level 2Cost: 3

Your buildings cost –40% Ore to construct.

LawPeoples of Jadame2 levels

Faction law

Peoples of Jadame

Your heroes’ Persuasion Power in Diplomacy increases by 10%.

Cost
3
Level count
2
Level 1Cost: 3

Your heroes’ Persuasion Power in Diplomacy increases by 10%.

Level 2Cost: 3

Your heroes’ Persuasion Power in Diplomacy increases by 20%.

LawResource Riches I1 levels

Faction law

Resource Riches I

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Cost
1
Level count
1
Level 1Cost: 1

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

LawResource Riches II1 levels

Faction law

Resource Riches II

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Cost
2
Level count
1
Level 1Cost: 2

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

LawResource Riches III1 levels

Faction law

Resource Riches III

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Cost
3
Level count
1
Level 1Cost: 3

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

LawSaturation1 levels

Faction law

Saturation

Your Focus Charge limit increases by 1.

Cost
4
Level count
1
Level 1Cost: 4

Your Focus Charge limit increases by 1.

LawSpy Network3 levels

Faction law

Spy Network

All external buildings and structures under your control gain +2 sight radius.

Cost
2
Level count
3
Level 1Cost: 2

All external buildings and structures under your control gain +2 sight radius.

Level 2Cost: 2

All external buildings and structures under your control gain +4 sight radius.

Level 3Cost: 2

All external buildings and structures under your control gain +6 sight radius.

LawTactical Advantage1 levels

Faction law

Tactical Advantage

All enemy creatures lose 1 Initiative.

Cost
5
Level count
1
Level 1Cost: 5

All enemy creatures lose 1 Initiative.

LawTax Collectors2 levels

Faction law

Tax Collectors

Produces 250 Gold daily.

Cost
2
Level count
2
Level 1Cost: 2

Produces 250 Gold daily.

Level 2Cost: 2

Produces 500 Gold daily.

LawTriumvirate’s Agents2 levels

Faction law

Triumvirate’s Agents

Your Dungeon heroes gain 1 to all attributes.

Cost
4
Level count
2
Level 1Cost: 4

Your Dungeon heroes gain 1 to all attributes.

Level 2Cost: 4

Your Dungeon heroes gain 2 to all attributes.

Other

Uncategorized