Olden Era Wiki

Описание

Betwixt two realms, the Mycelium serves as a bridge, allowing passage between our world and the realm beyond it. As a result, young elementals merge with the flora and fauna of the Murmurwoods to take on physical forms.

Waterkin often choose the shape of naiads — spry, elusive, and ever‑shifting, much like the element they embody.

Тип существа
Embodiment

A spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.

Статистика

Атака
115
Защита
97
Урон
10-126
Здоровье
355
Скорость
53
Инициатива
55
Прирост
4
Золото
360

Линия улучшений

Базовый

Naiad

Ранг4
Атака
115
Защита
97
Урон
10-126
Здоровье
355
Скорость
53
Инициатива
55
Прирост
4
Золото
360
Способности
Awaken: Water IСтоимость3This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Once per battle; lasts until the end of battle.
Навыки
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
BlinkTeleports directly to destination hex, ignoring obstacles and traps.
Embodiment of WaterThis creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”
Улучшение

Vernal Naiad

Ранг4
Атака
11-25
Защита
97
Урон
14-161
Здоровье
355
Скорость
6+12
Инициатива
7+13
Прирост
4
Золото
500
Способности
Awaken: Water IIСтоимость3This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Allows the use of other abilities. Once per battle; lasts until the end of battle.
Rivulet RetreatСтоимость0Blinks to any free hex within a 4‑hex range.
Навыки
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
BlinkTeleports directly to destination hex, ignoring obstacles and traps.
Embodiment of WaterThis creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”
Альтернатива

Brumal Naiad

Ранг4
Атака
13+23
Защита
97
Урон
14-161
Здоровье
355
Скорость
5-13
Инициатива
6-14
Прирост
4
Золото
500
Способности
Awaken: Water IIСтоимость3This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Allows the use of other abilities. Once per battle; lasts until the end of battle.
WhirlpoolСтоимость2Confuses the target enemy. While Confused, their Speed and Initiative are reduced by 2. Duration: 3 round(s).
Навыки
Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
BlinkTeleports directly to destination hex, ignoring obstacles and traps.
Embodiment of WaterThis creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”
Icy VeinsAttacks prevent the target from restoring HP by any means until the end of the round.
Rank 4
Compare

Навыки

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
BlinkTeleports directly to destination hex, ignoring obstacles and traps.
Embodiment of WaterThis creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”

Способности

Awaken: Water IСтоимость3This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Once per battle; lasts until the end of battle.

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