Level 1 Mana: 7
Effect: Target friendly creature deals +20% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Level 2
Basic attacks Damage: 20% > 25% .
Level 3
Affects all friendly creatures.
Level 4
Basic attacks Damage: 25% > 35% .
Does not affect the Undead
Level 1 Mana: 7
Effect: Target friendly creature deals +20% Damage with basic attacks and always deals maximum Damage. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Level 2
Basic attacks Damage: 20% > 25% .
Level 3
Affects all friendly creatures.
Level 4
Basic attacks Damage: 25% > 35% .
Does not affect the Undead
Haste Haste Rank 1 Combat Magic
Level 1 Mana: 6
Effect: Target friendly creature gains +2 Speed. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Level 2
Speed bonus: 2 > 4 .
Level 4
Speed bonus: 4 > 6 .
Level 1 Mana: 6
Effect: All friendly creatures gain +2 Speed. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Level 2
Speed bonus: 2 > 4 .
Level 4
Speed bonus: 4 > 6 .
Level 1 Mana: 5
Effect: Target friendly creature restores [ 25 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units.
Level 2
HP per Spell Power: 5 > 10 .
Level 3
Triggers one more time at the beginning of the next round.
Level 4
Affects all friendly creatures.
Does not affect Undead, Embodiments, or Constructs
Level 1 Mana: 5
Effect: Target friendly creature restores [ 25 + 5 × hero’s Spell Power ] HP. Dispels all negative effects. Cannot revive fallen units.
Level 2
HP per Spell Power: 5 > 10 .
Level 3
Triggers one more time at the beginning of the next round.
Level 4
Affects all friendly creatures.
Does not affect Undead, Embodiments, or Constructs
Level 1 Mana: 6
Effect: Target enemy creature loses 2 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Level 2
The reduction of Attack and Defense increases each round.
Level 3
Dispels “Enlarge Shadow.”
Level 4
Affects all enemy creatures.
Level 1 Mana: 10
Effect: Target friendly creature deals +20% Damage with Ranged and Long Reach attacks. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).
Level 2
Ranged and Long Reach Damage: 20% > 25% .
Level 3
Ranged and Long Reach Damage: 25% > 35% .
Level 4
Ranged and Long Reach Damage: 35% > 50% .
Level 1 Mana: 10
Effect: Reveals the borders of all areas, including those hidden by the fog of war.
Level 2 Mana: 6
Base mana cost: 10 > 6 .
Level 3
Reveals the location of all enemy heroes.
Level 4
Reveals the location of all cities.
Level 1 Mana: 8
Effect: Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 5 hero’s Spell Power ].
Level 2
Base spell effectiveness: 2 > 3 .
Level 3
Affects friendly creatures adjacent to the target.
Level 4
Affects all friendly creatures.
Does not affect Undead or Constructs
Level 1 Mana: 10
Effect: Removes 1 counterattack charge(s) from the target enemy for this round.
Level 2 Mana: 6
Base mana cost: 10 > 6 .
Level 3
Removes all counterattack charges from the target for this round.
Level 4
Affects all enemy creatures.
Level 1 Mana: 14
Effect: Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
Level 2
Maximum HP bonus: 10% > 20% .
Level 3
Affects all friendly creatures.
Level 4
Doubles Initiative bonus.
Level 1 Mana: 14
Effect: Target friendly creature gains 1 Speed, 1 Initiative, and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
Level 2
Maximum HP bonus: 10% > 20% .
Level 3
Affects all friendly creatures.
Level 4
Doubles Speed and Initiative bonuses.
Level 1 Mana: 15
Effect: Target friendly creature counterattacks before enemy attack lands. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).
Level 2
Deal +20% Damage with counterattacks.
Level 3
Gain +1 additional counterattack per round.
Level 4
Affects all friendly creatures.
Does not affect Magic Creatures
Level 1 Mana: 6
Effect: Resets the cooldowns of the target friendly creature.
Level 2
Dispels all effects that block creature attacks or abilities.
Level 3
The creature may use its limited abilities again.
Level 4
Affects all friendly creatures.
Does not affect Constructs
Taunt Taunt Rank 3 Combat Magic
Level 1 Mana: 11
Effect: All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
Level 2
Radius of effect: 2 > 3 .
Level 3
Base effect duration: 1 > 3 .
Level 4
Radius of effect: 3 > 4 .
Level 1 Mana: 14
Effect: Reveals 5 squares around the selected space on the global map up to [ 2 × hero’s sight ] square(s) away from the hero. Usable 1 time(s) per day.
Level 2
Selection radius multiplier: 2 > 3 .
Level 3
Squares revealed: 5 > 8 .
Level 4
Unlimited casting range.
Level 1 Mana: 21
Effect: Target friendly creature deals +35 Pure Damage with each basic attack and restores the same amount of HP. Cannot revive fallen units. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
Level 2
Damage bonus: 35 > 75 .
Level 3
Affects all friendly creatures.
Level 4
Bonus Damage instantly destroys summoned creatures and temporary stacks.
Healing does not affect Undead, Embodiments, or Constructs
Level 1 Mana: 18
Effect: Target friendly creature takes –20% Damage from all sources. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
Level 2
Damage reduction: 20% > 30% .
Level 3
Affects all friendly creatures.
Level 4
Damage reduction: 30% > 40% .
Level 1 Mana: 16
Effect: Whenever an enemy attacks target friendly creature in Melee, that enemy takes [ 100 + 20 × hero’s Spell Power ] Magic Damage. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).
Level 2
Base effect duration: 1 > 3 .
Level 3
Damage per Spell Power: 20 > 30 .
Level 4
The effect applies to all basic attacks.
Level 1 Mana: 18
Effect: Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 round(s).
Level 2
Minimum stack size: 20% > 35% .
Level 3
Base effect duration: 2 > 4 .
Level 4
Minimum stack size: 35% > 50% .
Level 1 Mana: 18
Effect: Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). The target gains +1 turn(s). Duration: 2 round(s).
Level 2
Minimum stack size: 20% > 35% .
Level 3
Base effect duration: 2 > 4 .
Level 4
Minimum stack size: 35% > 50% .
Level 1 Mana: 35
Effect: Strikes target enemy four times, dealing a total of [ 200 + 30 × hero’s Spell Power ] Magic Damage.
Level 2
Base Damage: 200 > 300 .
Level 3
Damage per Spell Power: 30 > 40 .
Level 4
Damage per Spell Power: 40 > 60 .