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Neutral Magic

Neutral Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Neutral Magic

Rank 2Global Map Magic
Level 1Mana: 14

Effect: Creates an entrance to a Foothold on an adjacent space that lasts until the end of the day, allowing any allied hero to leave creatures and artifacts there. If an enemy hero interacts with the entrance, it disappears. Usable 1 time(s) per day.

Level 2Mana: 10

Base mana cost: 14 > 10.

Level 3

Foothold entrance can be created within 4 square(s).

Level 4

Foothold entrance lasts until the end of the next day.

The hero must be at least level 4 to learn this spell

Rank 2Global Map Magic
Level 1Mana: 17

Effect: Immediately restores 40 Movement points to the hero. Usable 1 time(s) per day.

Level 2Mana: 13

Base mana cost: 17 > 13.

Level 3

Bonus Movement points: 40 > 60.

Level 4

Can be used +1 time per day.

The hero must be at least level 4 to learn this spell