Effect: Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day.
Base mana cost: 16 > 12.
Fog of war radius: 8 > 10.
Fog of war radius: 10 > 14.
Nightshade Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.
Magic school
Effect: Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day.
Base mana cost: 16 > 12.
Fog of war radius: 8 > 10.
Fog of war radius: 10 > 14.
Effect: Target enemy creature is prevented from using abilities or generating Focus Points. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
Base effect duration: 1 > 2.
Affects enemy creatures adjacent to the target.
Affects all enemy creatures.
Does not affect Embodiments or Constructs
Effect: Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s).
Base effect duration: 1 > 2.
Base effect duration: 2 > 3.
Taking Damage does not dispel effect but instead reduces its duration by 2 rounds.
Does not affect Hive Spawns, Undead, Embodiments, or Constructs
Effect: Target enemy creature is prevented from using Ranged attacks. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
Base effect duration: 1 > 2.
Targets deal –15% Melee Damage.
Affects all enemy creatures.