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Nightshade Magic

Nightshade Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Nightshade Magic

Rank 3Global Map Magic
Level 1Mana: 16

Effect: Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day.

Level 2Mana: 12

Base mana cost: 16 > 12.

Level 3

Fog of war radius: 8 > 10.

Level 4

Fog of war radius: 10 > 14.

Rank 3Combat Magic
Level 1Mana: 5

Effect: Target enemy creature is prevented from using abilities or generating Focus Points. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Level 2

Base effect duration: 1 > 2.

Level 3

Affects enemy creatures adjacent to the target.

Level 4

Affects all enemy creatures.

Does not affect Embodiments or Constructs

Rank 3Combat Magic
Level 1Mana: 13

Effect: Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s).

Level 2

Base effect duration: 1 > 2.

Level 3

Base effect duration: 2 > 3.

Level 4

Taking Damage does not dispel effect but instead reduces its duration by 2 rounds.

Does not affect Hive Spawns, Undead, Embodiments, or Constructs

Rank 3Combat Magic
Level 1Mana: 16

Effect: Target enemy creature is prevented from using Ranged attacks. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).

Level 2

Base effect duration: 1 > 2.

Level 3

Targets deal –15% Melee Damage.

Level 4

Affects all enemy creatures.