Home

Nightshade Magic

Nightshade Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Nightshade Magic

Rank 4Combat Magic
Level 1Mana: 16

Effect: Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature.

Level 2

With this effect attack deals +10% Damage.

Level 3

Damage bonus: 10% > 20%.

Level 4

Damage bonus: 20% > 30%.

Does not affect Embodiments or Constructs

Rank 4Special Combat Magic
Level 1Mana: 16

Effect: Each creature on the target hex and adjacent hexes immediately and uncontrollably attacks the closest target within their attack radius, whether they are friendly or enemy creatures.

Level 2

With this effect attack deals +10% Damage.

Level 3

Damage bonus: 10% > 20%.

Level 4

Damage bonus: 20% > 30%.

Does not affect Embodiments or Constructs

Rank 4Combat Magic
Level 1Mana: 20

Effect: Summons a stack of [ 4 + 2 × hero’s Spell Power ] Starchildren on an adjacent free hex. They will disappear at the end of the battle.

Level 2

Summon radius: 1 > 2.

Level 3

Summoned stack can use Active abilities.

Level 4

Spell Power multiplier: 2 > 3.

Rank 4Special Combat Magic
Level 1Mana: 11

Effect: Target enemy creature takes +20% Damage, and all attacks against them deal maximum Damage. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).

Level 2

Damage: 20% > 30%.

Level 3

Damage: 30% > 50%.

Level 4

Affects enemy creatures adjacent to the target.

Rank 4Combat Magic
Level 1Mana: 11

Effect: Target enemy creature takes +20% Damage from all sources. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s).

Level 2

Damage: 20% > 30%.

Level 3

Damage: 30% > 50%.

Level 4

Affects enemy creatures adjacent to the target.