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Primal Magic

Primal Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Primal Magic

Rank 1Global Map Magic
Level 1Mana: 10

Effect: Reveals the location of all neutral squads on the global map (including those in the fog of war).

Level 2Mana: 6

Base mana cost: 10 > 6.

Level 3

Reveals the location of resources.

Level 4

Reveals the location of artifacts.

Rank 1Combat Magic
Level 1Mana: 6

Effect: Deals [ 25 + 10 × hero’s Spell Power ] Magic Damage to target enemy creature.

Level 2

Base Damage: 25 > 50.

Level 3

Base Damage: 50 > 100.

Level 4

Damage per Spell Power: 10 > 15.

Does not affect Qilins

Rank 1Combat Magic
Level 1Mana: 6

Effect: Target friendly creature takes –15% Damage from Melee attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

Damage: –15% > –20%.

Level 3

Affects all friendly creatures.

Level 4

Damage: –20% > –30%.