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Primal Magic

Primal Magic spells in Heroes of Might and Magic: Olden Era: effects, mana costs, and ranks without master spells.

Magic school

Primal Magic

Rank 5Combat Magic
Level 1Mana: 40

Effect: Deals [ 100 + 10 × hero’s Spell Power ] Magic Damage to all creatures on the battlefield.

Level 2

Base Damage: 100 > 200.

Level 3

Base Damage: 200 > 300.

Level 4

Damage per Spell Power: 10 > 20.

Does not affect Phoenixes

Rank 5Combat Magic
Level 1Mana: 28

Effect: Target friendly creature gains Double Strike and deals and takes +10% Damage. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).

Level 2

Damage dealt and taken: 10% > 15%.

Level 3

Damage dealt and taken: 15% > 25%.

Level 4

Damage dealt and taken: 25% > 40%.

Rank 5Combat Magic
Level 1Mana: 20

Effect: Summons a stack of [ 6 + 2 × hero’s Spell Power ] Primal Remnants. They will disappear at the end of the battle.

Level 2

Summon radius: 1 > 2.

Level 3

Summoned stack can use active abilities.

Level 4

Spell Power multiplier: 2 > 3.